Decompression bomb in `ruzstd`: a tiny input can exhaust memory (OOM)
Exact source revision recorded 24 Oct 2026 13:19:54 UTC. It does not establish the source's current position. Latest evidence.
osv · RUSTSEC-2026-0344
PublishedA crafted `.zst` input under 128 KB can force `ruzstd` to allocate several gigabytes at once, crashing the process with an out-of-memory condition. Since `ruzstd` is a decoder for untrusted input, a single small file is enough to take down anything decoding it. The compressed size of a block was capped at 128 KB, but a compressed block's **decompressed** size was never checked against `Block_Maximum_Size = min(Window_Size, 128 KiB)` (RFC 8878). In `execute_sequences` the output was built with no running bound and no flush between blocks, so one block could expand to gigabytes — bypassing both the configured window-size limit and the block-by-block streaming that would otherwise release memory. (A related `u32` counter overflow on such a block caused an additional panic.) This is a denial of service only; memory access stays in bounds (no corruption, no RCE). `ruzstd` is also built as a dependency of the Rust standard library via `rustc-dep-of-std`; in the toolchain it is used only to load zstd-compressed debug symbols, so the toolchain-side impact is limited. **Fixed in 0.9.1** (commit `d3907c9`), which enforces the per-block output bound. Upgrade to `ruzstd >= 0.9.1`.
- Source published
- 11 Oct 2026 12:00:00 UTC
- Source modified
- 13 Oct 2026 10:45:04 UTC
- Observed here
- 24 Oct 2026 13:19:54 UTC
- Source terms
- OSV · upstream source license applies
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CVSS_V3 · CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H