Socket.IO: Zero-attachment Memory Exhaustion
Exact source revision recorded 23 Oct 2026 15:48:27 UTC. It does not establish the source's current position. Latest evidence.
cve-program · CVE-2026-69185
PublishedSocket.IO enables bidirectional and low-latency communication for every platform. Prior to 4.2.7, 3.4.5, and 3.3.6, a specially crafted Socket.IO packet can make the server wait for a large number of binary attachments and buffer them, which can be exploited to make the server run out of memory. This vulnerability is fixed in 4.2.7, 3.4.5, and 3.3.6.
- Source published
- 3 Aug 2026 19:09:10 UTC
- Source modified
- 3 Aug 2026 20:31:54 UTC
- Observed here
- 23 Oct 2026 15:48:27 UTC
- Source terms
- CVE Program Terms of Use
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CVSS 3.1 · 7.5 CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H