Roadmap ID 527833
Launched
Microsoft Edge: v.144 - New WebGL software backend
Microsoft 365 Message Center Archive by Merill FernandoSummary
Microsoft Edge, on Windows systems without a physical GPU, will use the Windows Advanced Rasterization Platform (WARP) rasterizer for WebGL workloads. Prior versions use SwiftShader. This scenario is most common associated with headless environments and virtual machines. On non-Windows platforms, a physical GPU will be required for WebGL moving forward.
- Status
- Launched
- General availability target
- Jan 2026
- Preview target
- Not published
- Products
- Microsoft Edge
- Clouds
- Worldwide (Standard Multi-Tenant)
- Release phases
- General Availability
- Platforms
- Web
- Source created
- 14 Nov 2025
- Source modified
- 28 Jan 2026 · 9mo ago