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vLLM: Request-selected PyNvVideoCodec GPU decode bypasses static VRAM reservation

CVSS 3.1 6.5 MEDIUMCheck source for fixed versionsKEV status unknown

cve-program · CVE-2026-69147

Published

vLLM is an inference and serving engine for large language models. Prior to 0.28.0, request bodies for Chat Completions and Responses can set media_io_kwargs.video.video_backend to pynvvideocodec, and MediaConnector.fetch_video forwards that choice to VideoMediaIO even when startup configuration selected a software decoder. The engine's _reserve_mm_ipc_gpu_memory logic budgets decoder memory only from static configuration, so the request-selected VIDEO_LOADER_REGISTRY backend can create a CUDA context, decoder surfaces, and decoded-frame allocations that were not removed from the engine's KV-cache budget. An attacker able to submit video requests to a video-capable GPU deployment with PyNvVideoCodec installed can exhaust shared GPU memory, causing request failures, worker crashes, or denial of service. The first release containing the fix is version 0.28.0.

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Affected versions, risk and source history

cve-program · CVE-2026-69147

Published

vllm

Vendor product

Publisher's version information

Shown as published. These rules are not interpreted as NuGet package version ranges.

{
                    "vendor": "vllm-project",
                    "product": "vllm",
                    "versions": [
                        {
                            "version": "< 0.28.0",
                            "status": "affected"
                        }
                    ]
                }

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Sources read 13 Nov 09:00 UTC · 274 of 275 readable · 272 fully read · documentation 469/469 current