Freeciv before 3.2.6 Heap Buffer Overflow via worklist_load
Historical advisory recorded 23 Oct 2026 15:48:27 UTC. Read the latest advisory.
cve-program · CVE-2026-90556
PublishedFreeciv versions before 3.2.6 contain a heap buffer overflow in worklist_load() when processing savegame files with declared worklist lengths exceeding the fixed array bound of 64 elements. Attackers can craft malicious savegame files that write past the entries array into adjacent heap-allocated struct fields, potentially corrupting memory when a user or server operator loads the file.
Read the publisher's advisoryAffected versions, risk and source history
cve-program · CVE-2026-90556
PublishedFreeciv before 3.2.6 Heap Buffer Overflow via worklist_load
Freeciv versions before 3.2.6 contain a heap buffer overflow in worklist_load() when processing savegame files with declared worklist lengths exceeding the fixed array bound of 64 elements. Attackers can craft malicious savegame files that write past the entries array into adjacent heap-allocated struct fields, potentially corrupting memory when a user or server operator loads the file.
- Source published
- 12 Sep 2026 18:06:41 UTC
- Source modified
- 18 Sep 2026 17:23:06 UTC
- Saved here
- 23 Oct 2026 15:48:27 UTC
- Source terms
- CVE Program Terms of Use
Original source record · Cite this exact observation · Complete original publisher JSON
Source: cve-program · CVE Program Terms of Use. The publisher's wording is preserved. ChangeIntel groups the information and labels changes. The JSON record includes additional source fields.
CVSS 4.0 · 8.5 CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:H/VI:H/VA:H/SC:N/SI:N/SA:N
CVSS 3.1 · 7.8 CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H